WHAT THIS IS.
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“The study of social worlds built by people on computer networks challenges the classical dimensions of sociological research. CMC scholars are prompted to exploit the possibilities offered by new, powerful, and flexible analytic tools for inexpensively collecting, organizing, and exploring digital data. Such tools could be used within a Weberian perspective, to aid in systematic examination of logs and messages taken from the actual life of a virtual community. A proposal can then be made for a longitudinal strategy of research which systematically compares specific aspects of virtual communities over different periods of time and different socio-geographical contexts. The article summarizes a case study on an Italian computer conference, and concludes with a short outline of the new graphical CMC environments and their consequences for the rise of a multimedia cyber-anthropology.”
Notes
fig.a — Arpanet early schematics
fig.b — Future Shock, Alvin Toffler
fig.c — Hans-Georg Gadamer
fig.d — Georg Simmel, On individuality and social forms
fig.e — Hearer-Speaker Communications
fig.f — Henri Bergson
fig.g — Claude Levy-Strauss
fig.h — Gilles Deleuze
fig.i — A News Programming
fig.j — Linux, Richard Stallman
fig.k — Geodesic Dome structure demonstration, Buckminster Fuller
fig.l — Schematics for type of holism
fig.m — The Earth from the Space
WHAT IS THIS?
Slash Slash Gnrtn presents the day-to- day influences that affects its design practice, documenting different interests and passions in the form of a web-diary. The Meta-Knowledge section is an ana- lysis of the influences for this diary, the internet medium itself and its conceptual aspects. If you want to know more about what is Slash Slash check the website